How to Handle Wealthy Characters in Your TTRPG Campaign | Art of the Game

What happens when your players get rich and decide they’d rather run a business than go on quests?
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What happens when your players get rich and decide they’d rather run a business than go on quests? In this milestone 50th episode of Art of the Game, the GMs break down one of the trickiest challenges in tabletop RPGs: managing player wealth, resources, and business ventures in systems like Dungeons & Dragons, Pathfinder, Shadowdark, and more. Whether your party just struck it rich, inherited a kingdom, or bought a tavern in town, this episode gives you practical, story-driven tools to keep your campaign compelling while still letting characters enjoy their hard-earned fortune.

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Marx is the author of the non-fiction book Television on the Wild Wild Web, co-host of the podcast GenreTainment, co-host of DC Action Hour on YouTube, and creator of web series/films. He has been a panelist at various conventions, including San Diego Comic-Con, Boston Comic Con, Gen Con, and Dragon Con. As a professor, he teaches script analysis & film production. Click over to MarxPyle.com to learn more about him.
One Comment
  • Dominic Walsh
    19 January 2026 at 9:09 pm -

    I often think about the bit in the first Community DND episode where Jeff says “It’s my turn? What do I do, roll dice?” and “What are my choices?” and I feel like that literally all the time in real life ♾️ Happy 50th episode!!! 🎉