
May 21, 2025
How do you fix story contradictions without breaking immersion? In this episode of Art of the Game, the Game Masters discuss the art of retroactive continuity (retcon) in tabletop RPGs. They explore how stories naturally emerge from player choices, why rigid planning can backfire, and how thoughtful retcons can enhance—not derail—your campaign. Whether you’re running Dungeons & Dragons, Call of Cthulhu, Daggerheart, or any other TTRPG, you’ll get practical advice on letting the story evolve organically and maintaining flexibility as a GM.
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