Synopsis: Artifacts part two picks the story up from where things left off in the last issue. In his quest to discover a legendary fleet of starships from a lost civilization, Ed’s old Astro-archeology teacher has led the Orville into grave danger. The professor has not been entirely forthright with Ed and the crew—a fact they must now overcome if any are to survive this perilous endeavor.
Having sustained damage in the last issue while trying to get to the legendary starships. Ed and his crew now have to decide if they can trust his old Astro archeology teacher to do the right thing. Indeed this is a big ask given that his actions thus far have gotten three of Orville’s crew killed. Ed’s old teacher proposes that they board one of the old Starships and explore what makes it tick. However, he insists on taking his assistant Chalmi with him.
David Cabeza continues to do great things with the artwork. Nailing the character likenesses from the TV show every time and from pretty much any angle. I loved the minimalist approach taken with the interiors of the alien Starship. I loved the visual of the teleportation effect when the away team is beamed to the bridge of the ship.
David A. Goodman writes a satisfying conclusion for Artifacts. I enjoyed the twist despite having sort of anticipated its arrival based on some of the foreshadowing that he put out there in issue one. I also loved the fact that Gordon is right for once. Especially given the fact that he is probably the most outspoken crew member on The Orville. I’m hoping that we get this kind of character development for Gordon when The Orville returns for its third season in the new year.
Overall. An enjoyable read.