
Synopsis: Captain Pike’s crew must think on the fly as they race to the finish line, try to stay alive, and cover one another’s backs! But it’s not only the Scorpius region that’s unfamiliar to them. The people and ships they’ve been forced to join are strange, and they will have to get creative if they’re to make it through the mobster Zephyx’s rat race.
The Story
Having gotten behind in the race while trying to save another ship during the last issue. Captain Pike and the Enterprise crew find themselves having to play catch up. Meanwhile, onboard the Rovok Ship First Officer Una Chin-Riley tries to convince Captain Corsok to form an alliance with Captain Pike and the Enterprise in order to ensure their survival. On the Karogie ship Mr Spock seems to have lost his memories as he has been hooked up to their ship. Back on Enterprise Pike and Crew have been locked out of Enterprise systems as Zephyx’s plans on deciding who wins comes into play.
The Artwork
Angel Hernandez continues to do a great job with the artwork throughout this issue. I love the panels of the Enterprise and other ships going through the various storms within the Scorpius run. We also get some great panels as we see Captain Corsok’s crewmen repel down grapples onto the Enterprise Hull in order to try and take over the ship. Of course, they get met with much resistance from Starfleet Security, which allows for some brilliant action beats.
Overall. Angel Hernandez’s art does a great job of depicting the action while colorist Nick Filardi adds some truly amazing flourishes that help the imagery pop from the page.
Overall
While the idea of a race through a dangerous sector of space isn’t exactly new. Mike Johnson continues to make up for this fact with some interesting characterizations and alien races. Added to that. This story provides some great character growth for Lt. Erica Ortegas, who is a character who gets woefully neglected in the TV series.

- Covers8.6
- Story8.1
- Artwork9.8
- Lettering9.4
- Colours9.8