Synopsis: The exciting weekly Star Trek horror event continues through all of October! Redjac—posing as JACK THE RIPPER—has infiltrated the Enterprise-D and taken control of the holodeck, luring unsuspecting victims and feeding on their fear. Not to mention Redjac has turned Data into a monstrous incarnation of Frankenstein. With more and more crewmates falling victim, Captain Picard and his crew decide to fight fear with fear and turn themselves into classic Terran monsters to confront Redjac.
Having turned Data into a twisted version of Frankenstein’s monster in the first issue. Radjac has taken full control of Enterprise – D’s Holodeck and has used Data to help him trap and put many Enterprise crew members in a permanent state of fear. Having tried conventional methods to stop Radjack as well as trying to replicate how Kirk’s crew defeated him. Picard and his crew must come up with another way to fight Radjac and thanks to a technology from Deneb III Dr. Crusher with some help from Geordi and Reg Barkley makes temporary alterations to the brain chemistry of Picard, Worf, Riker, and Troi. In short Picard and his away team become classic monsters from Earth and Klingon mythology so that they can fight fear with fear. The only setback is that Dr. Crusher can only keep the away team in these artificial personas for no longer than 30 minutes as keeping them in this state longer could cause permanent brain damage.
Christopher Sequeira continues to spin a fun Halloween narrative that would have made for a great two-part episode of Star Trek back in the day. I like how the writer has given himself a clear set of rules to work with. An example is the time limit that is imposed on Picard and his away team to remain in their monster state. We’re down to 14.5 minutes. And they still have crewmates to free from Redjac.
I’m looking forward to seeing what happens in next week’s penultimate issue.