
July 1, 2026
Are you overcomplicating your TTRPG adventures? In this episode of Art of the Game, we discuss a simple but powerful framework for building tabletop RPG stories—without getting lost in complicated plot structures. Instead of relying on a more traditional 7 story theory, we explore 9 story types specifically for cooperative, player-driven storytelling.
Watch now
Subscribe for more episodes
Support us on Patreon for exclusive content!

You probably know this but Joseph Campbell wrote a book called The Hero’s Journey in which he theorised that all stories can be boiled down to: a hero sets out on a journey that takes them from their mundane ordinary world into a world of magic and danger. The hero wins a decisive victory in the magical world; and then returns to the mundane world with the ability to bestow boons on others. While I haven’t played enough TTRPGs to know if this applies to them as well I thought it was worth mentioning.