SciFi Art Now Creator Interview: JK Woodward

  The format of SciFi Art Now – a new book of science fiction art out this October, edited by occasional SciFi Pulse contributor John Freeman – is such...

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The format of SciFi Art Now – a new book of science fiction art out this October, edited by occasional SciFi Pulse contributor John Freeman – is such that it promotes the art of the creators, but there’s not much room to tell readers more about them and their work. So John’s publishing interviews with creators on a dedicated blog – http://scifiartnow.blogspot.com – to redress the balance.

The latest, which we reprint here with full permission, is with JK Woodward, comic book artist best known for illustrating the monthly series Fallen Angel, Fallen Angel: Reborn and Star Trek comics published by IDW Publishing (His most recent Trek story is Captain’s Log: Pike, is on sale now). He’s also illustrated covers and sequential work for Marvel, Top Cow, Devil’s Due Press, Boom! Studios and Archaia.

SciFi Art Now: What tools do you mainly use to create your art?

JK Woodward: I work mostly in gouache. I paint a black and white value and then colourise it digitally. Occasionally, I’ll work in the comic industry’s more traditional pencil-and-ink and digital CMYK color method, but not often. You can see my process here [Facebook link – Ed].

SciFi Art Now: Why?

JK Woodward: Well, I prefer oil, but gouache is a good, commercially viable substitute. It dries quick and can blend in much the same way as both oil and watercolour. So once you learn how to use it, it’s kind of an all purpose medium.

I have two reasons for apply colour digitally. First, because a small tube of gouache can be very expensive, it’s simply cheaper to buy only two tubes, black and white. Second, sometimes there are colour changes made by editors and I don’t want to try to recreate a whole painting.

SciFi Art Now: What inspired you to become an artist?

JK Woodward: Science Fiction and comic books. I used to watch Creature Double Feature on UHF and Star Trek reruns as a kid. I used to like to draw the Godzilla monsters, the Enterprise, Cylon Warriors, and of course, Spider-Man. I used to watch those old Filmation reruns and it just inspired me to draw for hours. This eventually led me to other styles of art and other subject matters. I found myself drawn to mostly cubism and surrealism.

SciFi Art Now: What was the most useful piece of advice you were given when you began learning your craft?

JK Woodward: Don’t take it personally. I forget the name of the artist, but my grandmother took me to a gallery showing. I was maybe 12 years old at the time and this artist told me that I was choosing a career that is going to have a lot more failure than success and that I need to be prepared and understand that it doesn’t mean that I’m not a good artist. He told me that every sucess would probably cost at least 10 rejections and that I shouldn’t be discouraged.

SciFi Art Now: Which artists most inspire you?

JK Woodward: It’s so hard to say. I love Georges Braque, H.R.Giger, Frank Frazetta, Alex Ross, Bill Sienkiewicz, John Byrne, Alex Grey, Sorayama… They’re all very different and they all influence who I’ve become as an artist.

SciFi Art Now: What is the appeal to you of science fiction as an inspiration for some of your work?

JK Woodward: It’s the same as surrealism. It’s based in realism, but not confined to it. It’s imaginative, but it still has parameters.

SciFi Art Now: Do you have a favourite piece of work or project you have worked on?

JK Woodward: My favourite right now is a piece called ‘Steam Witch’. It’s a creation of mine, a steampunk adventure I concocted. I did it just for fun, but I have plans to publish it in the near future. I can’t say any more about it at this time.

SciFi Art Now: In your career, have you had any bizarre experiences while creating your art?

JK Woodward: I’d been working for over 30 hours straight without sleep and very little to eat. I was working on a Fallen Angel splash page where a church was being blown up. I was extremely tired and the line between awake and asleep was beginning to blur. I must have lost consciousness for a second.

I remember opening my eyes and not knowing where I was, I panicked looking at the explosion and was halfway out of the studio when I realised I had looked at an image I had just painted.

At that point, I realised I needed to call it a day and get some sleep before I completely lose my mind…

SciFi Art Now: What most frustrates you about being an artist?

JK Woodward: The deadlines and the financial woes. Being an artist I notice that I either have time or I have money, but never both at once.

SciFi Art Now: What advice would you offer to anyone starting out as an artist?

JK Woodward: Get your work out there by any means necessary. I worked for three years with out making a cent, constantly publishing my work, before I started getting the money gigs. To succeed as a freelance illustrator will require sacrifice. If you think you’re working too many ours, you’re probably not working enough. Anything less than everything you’ve got is not enough to succeed in this business.

• Check out JK Woodward’s work via his official website at www.jkwoodward.com, his blog, or check out  a lot of original work on his Facebook page. You can also follow him on Twitter.

SciFi Art Now is on sale next month (October 2010) in the US and UK

Pre-order SciFi Art Now from amazon.com

Pre-order SciFi Art Now from amazon.co.uk

• More artist interviews at: http://scifiartnow.blogspot.com

 By John Freeman

Ian Cullen is the founder of scifipulse.net and has been a fan of science fiction and fantasy from birth. In the past few years he has written for 'Star Trek' Magazine as well as interviewed numerous comics writers, television producers and actors for the SFP-NOW podcast at: www.scifipulseradio.com When he is not writing for scifipulse.net Ian enjoys playing his guitar, studying music, watching movies and reading his comics. Ian is both the founder and owner of scifipulse.net You can contact ian at: ian@scifipulse.net
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