In Review: Wolfenstein #1

Can Blazko stop the march of goose-stepping boots? Or will the sinister Hans Hartmann get his way?

Synopsis: Dive headfirst into the alternate universe of Wolfenstein, the world where the Nazis won the war thanks to super-advanced killing machines and vicious robot dogs. B.J. Blazkowicz returns to take on the Nazis in this new comic, based on the much-beloved gaming franchise. Can Blazko stop the march of goose-stepping boots? Or will the sinister Hans Hartmann get his way?

Review: Titan Comics with help from some solid writing by Dan Watters and great art from Ronilson Freire and Piotr Kowalkski have brought the video game Wolfenstein to comics, and the result is pretty compelling.

The first issue, which is a whopping 58 pages opens up with a story, which leads into a stranger recounting their encounter with B.J. Blazkowicz in past tenths.

As a casual gamer. I have played a Wolfenstein game, but have usually been too busy shooting things to take much note of the game’s storyline. Which is just as well. Otherwise, I would not have found this comic as entertaining as it is.

Dan Watters cleverly opens the story up at what seems to be a place of sanctuary for those that are looking to escape persecution by the Nazi’s for being incompatible with their plans for a master race. There is a pretty good moment where a black family complains to the lady running the sanctuary that they have not seen sunlight due to their Nazi visitor, who is looking to mine her camp for fuel for his war machines.

This is no longer a concern when a strange visitor sees off the Nazi and tells the professor of the Sanctuary about heroic B.J. Blazkowicz and her memories of having seen him during an attack against Nazi scientist Hans Hartmann.

Amid the bleakness of the comic. There is a little humor but in keeping with the themes of the book. It’s somewhat dark. Especially in the latter half of the issue when we get to meet Blazkowicz for the first time.

The writing and dialogue is sharp as a razor and there is enough in this issue to have you wondering about what is what and who the players are. It doesn’t sign post everything for you.

The art work by the two artists involved is a visual treat. Especially when it comes to the various retro futuristic weapon’s that the Nazi’s have at their disposal. There is something quite steampunk about the various tanks and robots, which I enjoyed immensely.

I think those fans of the game, who actually paid attention to the story will likely enjoy this as much as the none gamers do. I can’t wait to the second issue.

9.6
Wolfenstein #1
  • Covers
    10
  • Story
    9.1
  • Art Work
    9.8
  • Lettering
    9.5
  • Colours
    9.8

Ian Cullen is the founder of scifipulse.net and has been a fan of science fiction and fantasy from birth.

In the past few years he has written for ‘Star Trek’ Magazine as well as interviewed numerous comics writers, television producers and actors for the SFP-NOW podcast at: www.scifipulseradio.com

When he is not writing for scifipulse.net Ian enjoys playing his guitar, studying music, watching movies and reading his comics.

Ian is both the founder and owner of scifipulse.net

You can contact ian at: ian@scifipulse.net

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