In Review: Star Wars: Battlefront (PS4)

The game is mostly driven by its online content with several different modes of combat for you to have a bash at.

Review: ‘Star Wars: Battlefront’ is a game that I have been looking forward to for best part of the year and last weekend I finally got my mits on a copy and have been engrossed in the game for pretty much every bit of spare time I have had since.

The game is mostly driven by its online content with several different modes of combat for you to have a bash at.

The single player element though is mainly you against the computer A.I in set survival missions or you verses a friend. There isn’t a campaign in the game, which is something that has proved disappointing to some but not so much to others. I’m personally on the fence about this. On the one hand it would have been nice to have had some sort of story campaign mode for single player, but I don’t think it would work without having some of the proper actors in their roles for it.

Plus given how cheesy the dialogue is on the Heroes VS Villains mode and such. Fair enough its just stock phrases from the films and all, but as your about to engage in the level and such you catch yourself trying to stifle a fit of giggles.

Graphics: The graphics on this are fantastic. It makes you feel every bit a part of the ‘Star Wars’ universe. The attention to detail is awesome. I can’t really find anything bad. My only niggle and its a small one is when you kill one of the hero or villain characters in the game. They take on a somewhat comical death pose, which kind of has you once more trying to stifle the evil laughter.

Game Modes: There are a lot of different ways to play this game, but the best way for your first person shooter fans is to go right into ‘Supremacy Mode’. That’s where its at. If however you’re one for Ariel combat like myself. You are going to want to go for the ‘Fighter Squadron’ mode. For me the pure joy of Fighter Squadron is the fact that everyone is equipped with the same ships or weapon’s, which makes for a fairer fight and a truer reflection of your individual skills as a pilot for the Empire or the Rebel Alliance. It takes me back to the good old days of Star Wars: Tie Fighter, Star Wars: X-Wing and of course ‘Star Wars: Rogue Squadron. Only its ten times harder because your opponents being other human beings are far less predictable.

The only thing missing from this mode of the game is space battles, but I should imagine those will come when Dice and EA release the DLC’s and extra bits.

Sound and Music: The music score for the game isn’t John Williams, but it is inspired by the great composer, but ultimately fails to capture the drama of the John Williams Scores it is trying to emulate. It is however serviceable to the games needs and does what it is supposed to do.

The sound effects though are top notch and match up almost perfectly with what you would hear in the ‘Star Wars’ films.

I have to confess I got goosebumps when I heard my X-Wing screaming into action for the first time or the sound of my blaster as it took down the storm troopers as well as the sound of a walker as its feet thump down on the ice of Hoth or the forest moon of Endor.

Overall: Although many are upset with the lack of a single player campaign mode. I think ‘Star Wars: Battlefront’ has captured the spirit of the movies really well and is extremely playable in all of its guises. I’m very likely to be getting myself a season pass as my special treat this Christmas.

9.3
Star Wars: Battlefront (PS4)
  • Fighter Squadron Mode, Sound Effects and flying the Millenium Falcon.
  • The lack of space battles and a single player campaign mode will disapoint some
  • Playability
    10
  • Graphics
    9.0
  • Music
    8.0
  • Sound Effects
    10
  • Multiplayer Games
    9.5

Ian Cullen is the founder of scifipulse.net and has been a fan of science fiction and fantasy from birth. In the past few years he has written for 'Star Trek' Magazine as well as interviewed numerous comics writers, television producers and actors for the SFP-NOW podcast at: www.scifipulseradio.com When he is not writing for scifipulse.net Ian enjoys playing his guitar, studying music, watching movies and reading his comics. Ian is both the founder and owner of scifipulse.net You can contact ian at: ian@scifipulse.net
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