Synopsis: This is the moment we have all been waiting for. Antonius Axia, the world’s first detectioner, has been dispatched from Rome to Britannia. While there, he uncovers a mysterious fog, manipulative druids, corruption within the imperial roman forces, and possible demons! All of which aim to kill him in one way or another. As the final confrontation approaches, Axia is only sure of one thing. He may not get out of this alive.
Review: Britannia #4 has a lot of ground to cover in a short amount of time. The first three issues raised so many questions. Are there really demons? Is there a conspiracy within the ranks of roman soldiers? Is Bodmall all that she appears? These are questions that get answered in rapid succession. While the answers do seemed a little cramped, they don’t seemed forced. Axia furiously uses his well honed intellect to solve the puzzle that is the dealings in Britannia, and it all seems natural to the story. One thing informs the next piece; moreover, when the final confrontation with Orkus, this world appears strange yet complete.
The art for Britannia has been solid work from beginning to end. Juan Jose Ryp has had to balance the mundane world with the supernatural, and he has done it deftly. The panels where we see Romans fighting in battle look completely different from when eldritch forces begin to bleed into the world. The same is true with panels with the Codex. Each part is distinct, but each part fits into the world in a specific way. A sort of disparate cohesion forms. This is no easy task, but the art team makes it possible.
This series has a great deal to overcome. With four issues, a writer is limited to the amount of story they have. Economy has to be the name of the game. Britannia proves this wrong. Precious pages are used to give the reader historical context to elements in the story and bolsters the overall story. Small tidbits of information are doled out over three issues, yet the final issues gives us a giant deluge of truths all at once. In many respects, Britannia is uneven, and it should not work; however, Britannia does work, and it works very well.